Paid

Liminal Lane - Steam Copies Sold & Revenue Statistics

Liminal Lane

Game information

$1.99

20 Mar 2025

Ravenhome Studios

Ravenhome Studios

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(63)

Links

Game information

$1.99

Ravenhome Studios

Ravenhome Studios

20 Mar 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(63)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Gross June 2026 Net June 2026
Copies Sold
2K
New owners June 2026
Wishlist on release date 2025-03-20
0.1K
Conversion of the Wishlist30 days after release
532%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $1.99. USD reference tier: $1.99.

Tracked in GameSensor as of 2026-07-01. List tiers exclude tax; Steam checkout totals can differ.

Liminal Lane: the storefront tied to USD storefront tier (default international) shows $1.99 as of 2026-07-01, with USD reference $1.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Liminal Lane on this localized page?
Our snapshot on 2026-07-01 shows about $1.99 for the storefront tier paired with this language view, alongside a USD tier of $1.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Liminal Lane?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Liminal Lane was released on Steam on March 3, 2025 and has been available for 4 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Ravenhome Studios, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Liminal Lane is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Hungarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Liminal Lane is fairly positive.

Overall, sales are 176% higher compared to the average performance of the last 3 paid titles released by Ravenhome Studios. This comparison helps position Liminal Lane within the studio’s broader commercial history.

Within the full catalog of the publisher Ravenhome Studios, Liminal Lane currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.