Paid

Ai & the Demon & the Curse of Lust - Steam Copies Sold & Revenue Statistics

Ai & the Demon & the Curse of Lust

Game information

$12.99

2 Oct 2025

Hanabi Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(81)

Links

Game information

$12.99

Hanabi Games

2 Oct 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(81)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$20K$10K
Gross May 2026 Net May 2026
Copies Sold
2K
New owners May 2026
Wishlist on release date 2025-10-02
0.9K
Conversion of the Wishlist30 days after release
107%
Sales
Loading

Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

Loading

Daily Wishlist

Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $12.99. USD reference tier: $12.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2025-10-03, the Steam USD tier moved about 25%.

Ai & the Demon & the Curse of Lust: the storefront tied to USD storefront tier (default international) shows $12.99 as of 2026-06-05, with USD reference $12.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 25% (tracked from 2025-10-03).

Quick answers

What Steam list-price tier does GameSensor mirror for Ai & the Demon & the Curse of Lust on this localized page?
Our snapshot on 2026-06-05 shows about $12.99 for the storefront tier paired with this language view, alongside a USD tier of $12.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Ai & the Demon & the Curse of Lust?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Ai & the Demon & the Curse of Lust?
Between 2025-10-03 and the latest snapshot we store, the USD tier moved roughly 25%.

Information


Ai & the Demon & the Curse of Lust was released on Steam on October 2, 2025 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by 地蔵サバイバルナイト, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Ai & the Demon & the Curse of Lust is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Thai.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Ai & the Demon & the Curse of Lust is very positively.

Compared to the studio’s previous release - Nacht-sama is quitting being the demon king! - the game currently holds a higher rating. Its sales performance is 179% lower relative to Nacht-sama is quitting being the demon king! over the same number of days after release.

Overall, sales are 139% lower compared to the average performance of the last 2 paid titles released by 地蔵サバイバルナイト. This comparison helps position Ai & the Demon & the Curse of Lust within the studio’s broader commercial history.

Within the full catalog of the publisher Hanabi Games, Ai & the Demon & the Curse of Lust currently ranks 7 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.