Paid China

轮回修仙传 - Steam Copies Sold & Revenue Statistics

轮回修仙传

Game information

$3.99

28 Nov 2025

Collider Studio

OKJOY

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1120)

Links

Game information

$3.99

Collider Studio

OKJOY

28 Nov 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1120)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$80K$50K
Gross May 2026 Net May 2026
Copies Sold
30K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $3.99. USD reference tier: $3.99.

Tracked in GameSensor as of 2026-06-27. List tiers exclude tax; Steam checkout totals can differ.

轮回修仙传: the storefront tied to USD storefront tier (default international) shows $3.99 as of 2026-06-27, with USD reference $3.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include China, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for 轮回修仙传 on this localized page?
Our snapshot on 2026-06-27 shows about $3.99 for the storefront tier paired with this language view, alongside a USD tier of $3.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for 轮回修仙传?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


轮回修仙传 was released on Steam on January 21, 2025 and has been available for 5 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Collider Studio, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of 轮回修仙传 is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Korean.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for 轮回修仙传 is positively.

Compared to the studio’s previous release - Blood Rising - the game currently holds a lower rating. Its sales performance is % relative to over the same number of days after release.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Collider Studio. This comparison helps position 轮回修仙传 within the studio’s broader commercial history.

Within the full catalog of the publisher OKJOY, 轮回修仙传 currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.