Paid

Skills and Slimes - Steam Copies Sold & Revenue Statistics

Skills and Slimes

Game information

$2.99

28 Jan 2025 EARLY ACCESS
20 May 2025 FULL RELEASE

Kyle Kerlikowske

Kerlys Games

(2)

Links

Game information

$2.99

Kyle Kerlikowske

Kerlys Games

28 Jan 2025 EARLY ACCESS
20 May 2025 FULL RELEASE

(2)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.99. USD reference tier: $2.99.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

Skills and Slimes: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-06-26, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.

Skills and Slimes shipped on Steam as Early Access on 2025-01-28 and lists a 1.0 date of 2025-05-20; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Skills and Slimes on this localized page?
Our snapshot on 2026-06-26 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Skills and Slimes?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Skills and Slimes ever Early Access on Steam?
Yes. Early Access began on 2025-01-28 and the public 1.0 window is 2025-05-20; compare marketing beats before and after each milestone.

Information


Skills and Slimes was released on Steam on January 22, 2025 and has been available for 5 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Kyle Kerlikowske, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Skills and Slimes is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Skills and Slimes is negatively.

Compared to the studio’s previous release - Dark Card - the game currently holds a lower rating. Its sales performance is 303% higher relative to Dark Card over the same number of days after release.

Overall, sales are 115% lower compared to the average performance of the last 3 paid titles released by Kyle Kerlikowske. This comparison helps position Skills and Slimes within the studio’s broader commercial history.

Within the full catalog of the publisher Kerlys Games, Skills and Slimes currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.