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Shark Attack Deathmatch 2 - Steam Copies Sold & Revenue Statistics

Shark Attack Deathmatch 2

Game information

$4.99

28 May 2015 EARLY ACCESS
26 Jul 2019 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1886)

Links

Game information

$4.99

28 May 2015 EARLY ACCESS
26 Jul 2019 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1886)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$300K$200K
Gross May 2026 Net May 2026
Copies Sold
80K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.49. USD reference tier: $2.49.

Tracked in GameSensor as of 2026-06-30. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2015-05-28, the Steam USD tier moved about -64%.

Shark Attack Deathmatch 2: the storefront tied to USD storefront tier (default international) shows $2.49 as of 2026-06-30, with USD reference $2.49. We plug these tracked tiers into the review-based gross model.

Shark Attack Deathmatch 2 shipped on Steam as Early Access on 2015-05-28 and lists a 1.0 date of 2019-07-26; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Shark Attack Deathmatch 2 on this localized page?
Our snapshot on 2026-06-30 shows about $2.49 for the storefront tier paired with this language view, alongside a USD tier of $2.49. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Shark Attack Deathmatch 2?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Shark Attack Deathmatch 2 ever Early Access on Steam?
Yes. Early Access began on 2015-05-28 and the public 1.0 window is 2019-07-26; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Shark Attack Deathmatch 2?
Between 2015-05-28 and the latest snapshot we store, the USD tier moved roughly -64%.

Information


Shark Attack Deathmatch 2 was released on Steam on May 28, 2015 and has been available for 1 month.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Lighthouse Games Studio, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Shark Attack Deathmatch 2 is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Shark Attack Deathmatch 2 is fairly positive.

Compared to the studio’s previous release - Comedy Night - the game currently holds a higher rating. Its sales performance is 419% lower relative to Comedy Night over the same number of days after release.

Overall, sales are 155% higher compared to the average performance of the last 4 paid titles released by Lighthouse Games Studio. This comparison helps position Shark Attack Deathmatch 2 within the studio’s broader commercial history.

Within the full catalog of the publisher Lighthouse Games Studio, Shark Attack Deathmatch 2 currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.