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River City Super Sports Challenge ~All Stars Special~ - Steam Copies Sold & Revenue Statistics

River City Super Sports Challenge ~All Stars Special~

Game information

$19.99

17 Dec 2015

Arc System Works

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(867)

Links

Game information

$19.99

Arc System Works

17 Dec 2015

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(867)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$500K$300K
Gross June 2026 Net June 2026
Copies Sold
40K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.99. USD reference tier: $2.99.

Tracked in GameSensor as of 2026-07-10. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2015-12-17, the Steam USD tier moved about -83%.

River City Super Sports Challenge ~All Stars Special~: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-07-10, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -83% (tracked from 2015-12-17).

Quick answers

What Steam list-price tier does GameSensor mirror for River City Super Sports Challenge ~All Stars Special~ on this localized page?
Our snapshot on 2026-07-10 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for River City Super Sports Challenge ~All Stars Special~?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for River City Super Sports Challenge ~All Stars Special~?
Between 2015-12-17 and the latest snapshot we store, the USD tier moved roughly -83%.

Information


River City Super Sports Challenge ~All Stars Special~ was released on Steam on December 17, 2015 and has been available for 7 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 9th title released by Arc System Works, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of River City Super Sports Challenge ~All Stars Special~ is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Korean.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for River City Super Sports Challenge ~All Stars Special~ is moderately.

Compared to the studio’s previous release - GUILTY GEAR Xrd -SIGN- - the game currently holds a lower rating. Its sales performance is 454% lower relative to GUILTY GEAR Xrd -SIGN- over the same number of days after release.

Overall, sales are 2652% higher compared to the average performance of the last 4 paid titles released by Arc System Works. This comparison helps position River City Super Sports Challenge ~All Stars Special~ within the studio’s broader commercial history.

Within the full catalog of the publisher H2 Interactive Co., Ltd., River City Super Sports Challenge ~All Stars Special~ currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.