Paid Canada

Don't Starve Together - Steam Copies Sold & Revenue Statistics

Don't Starve Together

Game information

$1.49

15 Dec 2014 EARLY ACCESS
21 Apr 2016 FULL RELEASE

Klei Entertainment

Klei Entertainment

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(533826)

Links

Game information

$1.49

Klei Entertainment

Klei Entertainment

15 Dec 2014 EARLY ACCESS
21 Apr 2016 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(533826)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$139M$83M
Gross May 2026 Net May 2026
Copies Sold
13.2M
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $1.49. USD reference tier: $1.49.

Tracked in GameSensor as of 2026-06-19. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2014-12-15, the Steam USD tier moved about -93%.

Don't Starve Together: the storefront tied to USD storefront tier (default international) shows $1.49 as of 2026-06-19, with USD reference $1.49. We plug these tracked tiers into the review-based gross model.

Don't Starve Together shipped on Steam as Early Access on 2014-12-15 and lists a 1.0 date of 2016-04-21; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Don't Starve Together on this localized page?
Our snapshot on 2026-06-19 shows about $1.49 for the storefront tier paired with this language view, alongside a USD tier of $1.49. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Don't Starve Together?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Don't Starve Together ever Early Access on Steam?
Yes. Early Access began on 2014-12-15 and the public 1.0 window is 2016-04-21; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Don't Starve Together?
Between 2014-12-15 and the latest snapshot we store, the USD tier moved roughly -93%.

Information


Don't Starve Together was released on Steam on December 15, 2014 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold 40K copies, generating a total Steam revenue of $300K. These numbers reflect strong interest from players and steady commercial performance.

This is the 8th title released by Klei Entertainment, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Don't Starve Together is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Don't Starve Together is very positively.

Compared to the studio’s previous release - Invisible, Inc. - the game currently holds a higher rating. Its sales performance is 3307% higher relative to Invisible, Inc. over the same number of days after release.

Overall, sales are 2751% higher compared to the average performance of the last 4 paid titles released by Klei Entertainment. This comparison helps position Don't Starve Together within the studio’s broader commercial history.

Within the full catalog of the publisher Klei Entertainment, Don't Starve Together currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.