Paid

Make It Count - Steam Copies Sold & Revenue Statistics

Make It Count

Game information

$7.99

19 May 2025

Sky Games

Sky Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(17)

Links

Game information

$7.99

Sky Games

Sky Games

19 May 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(17)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners June 2026
Wishlist on release date 2025-05-19
0.9K
Conversion of the Wishlist30 days after release
15%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $7.99. USD reference tier: $7.99.

Tracked in GameSensor as of 2026-07-12. List tiers exclude tax; Steam checkout totals can differ.

Make It Count: the storefront tied to USD storefront tier (default international) shows $7.99 as of 2026-07-12, with USD reference $7.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Make It Count on this localized page?
Our snapshot on 2026-07-12 shows about $7.99 for the storefront tier paired with this language view, alongside a USD tier of $7.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Make It Count?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Make It Count was released on Steam on August 22, 2024 and has been available for 11 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Sky Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Make It Count is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Make It Count is negatively.

Compared to the studio’s previous release - Lodventure - the game currently holds a lower rating. Its sales performance is 2941% lower relative to Lodventure over the same number of days after release.

Overall, sales are 1521% lower compared to the average performance of the last 2 paid titles released by Sky Games. This comparison helps position Make It Count within the studio’s broader commercial history.

Within the full catalog of the publisher Sky Games, Make It Count currently ranks 2 among the most financially successful projects Lodventure on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.