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City Lights Love Bites Season 0 [Pilot Season] - Steam Copies Sold & Revenue Statistics

City Lights Love Bites Season 0 [Pilot Season]

Game information

$2

13 Jul 2024 EARLY ACCESS
26 Nov 2025 FULL RELEASE

NaughtyOba

NaughtyOba Studio

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(2559)

Links

Game information

$2

NaughtyOba

NaughtyOba Studio

13 Jul 2024 EARLY ACCESS
26 Nov 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(2559)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$100K$80K
Gross May 2026 Net May 2026
Copies Sold
70K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.00. USD reference tier: $2.00.

Tracked in GameSensor as of 2026-06-17. List tiers exclude tax; Steam checkout totals can differ.

City Lights Love Bites Season 0 [Pilot Season]: the storefront tied to USD storefront tier (default international) shows $2.00 as of 2026-06-17, with USD reference $2.00. We plug these tracked tiers into the review-based gross model.

City Lights Love Bites Season 0 [Pilot Season] shipped on Steam as Early Access on 2024-07-13 and lists a 1.0 date of 2025-11-26; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for City Lights Love Bites Season 0 [Pilot Season] on this localized page?
Our snapshot on 2026-06-17 shows about $2.00 for the storefront tier paired with this language view, alongside a USD tier of $2.00. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for City Lights Love Bites Season 0 [Pilot Season]?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was City Lights Love Bites Season 0 [Pilot Season] ever Early Access on Steam?
Yes. Early Access began on 2024-07-13 and the public 1.0 window is 2025-11-26; compare marketing beats before and after each milestone.

Information


City Lights Love Bites Season 0 [Pilot Season] was released on Steam on June 10, 2024 and has been available for 2 years.

According to GameSensor analytics, in May 2026, the game sold 2K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by NaughtyOba, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of City Lights Love Bites Season 0 [Pilot Season] is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Korean.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for City Lights Love Bites Season 0 [Pilot Season] is very positively.

Compared to the studio’s previous release - 意识分裂开篇季 - the game currently holds a higher rating. Its sales performance is 3449% higher relative to 意识分裂开篇季 over the same number of days after release.

Overall, sales are 194% higher compared to the average performance of the last 2 paid titles released by NaughtyOba. This comparison helps position City Lights Love Bites Season 0 [Pilot Season] within the studio’s broader commercial history.

Within the full catalog of the publisher NaughtyOba Studio, City Lights Love Bites Season 0 [Pilot Season] currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.