Paid Japan

LUNARiA -Virtualized Moonchild- - Steam Copies Sold & Revenue Statistics

LUNARiA -Virtualized Moonchild-

Game information

$19.99

30 Aug 2024

VISUAL ARTS/Key

VISUAL ARTS

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(189)

Links

Game information

$19.99

VISUAL ARTS/Key

VISUAL ARTS

30 Aug 2024

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(189)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$60K$40K
Gross June 2026 Net June 2026
Copies Sold
5K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $19.99. USD reference tier: $19.99.

Tracked in GameSensor as of 2026-07-19. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2024-08-31, the Steam USD tier moved about 11%.

LUNARiA -Virtualized Moonchild-: the storefront tied to USD storefront tier (default international) shows $19.99 as of 2026-07-19, with USD reference $19.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 11% (tracked from 2024-08-31).

Quick answers

What Steam list-price tier does GameSensor mirror for LUNARiA -Virtualized Moonchild- on this localized page?
Our snapshot on 2026-07-19 shows about $19.99 for the storefront tier paired with this language view, alongside a USD tier of $19.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for LUNARiA -Virtualized Moonchild-?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for LUNARiA -Virtualized Moonchild-?
Between 2024-08-31 and the latest snapshot we store, the USD tier moved roughly 11%.

Information


LUNARiA -Virtualized Moonchild- was released on Steam on August 30, 2024 and has been available for 11 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by VISUAL ARTS/Key, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of LUNARiA -Virtualized Moonchild- is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for LUNARiA -Virtualized Moonchild- is very positively.

Compared to the studio’s previous release - Kanon - the game currently holds a lower rating. Its sales performance is 365% lower relative to Kanon over the same number of days after release.

Overall, sales are 475% lower compared to the average performance of the last 4 paid titles released by VISUAL ARTS/Key. This comparison helps position LUNARiA -Virtualized Moonchild- within the studio’s broader commercial history.

Within the full catalog of the publisher VISUAL ARTS, LUNARiA -Virtualized Moonchild- currently ranks 4 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.