Paid

Real Boxing™ - Steam Copies Sold & Revenue Statistics

Real Boxing™

Game information

$4.99

2 Jul 2014

Vivid Games S.A.

Vivid Games S.A.

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1444)

Links

Game information

$4.99

Vivid Games S.A.

Vivid Games S.A.

2 Jul 2014

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1444)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$400K$200K
Gross June 2026 Net June 2026
Copies Sold
70K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $4.99. USD reference tier: $4.99.

Tracked in GameSensor as of 2026-07-04. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2014-07-02, the Steam USD tier moved about -38%.

Real Boxing™: the storefront tied to USD storefront tier (default international) shows $4.99 as of 2026-07-04, with USD reference $4.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -38% (tracked from 2014-07-02).

Quick answers

What Steam list-price tier does GameSensor mirror for Real Boxing™ on this localized page?
Our snapshot on 2026-07-04 shows about $4.99 for the storefront tier paired with this language view, alongside a USD tier of $4.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Real Boxing™?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Real Boxing™?
Between 2014-07-02 and the latest snapshot we store, the USD tier moved roughly -38%.

Information


Real Boxing™ was released on Steam on July 2, 2014 and has been available for 12 years.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Vivid Games S.A., demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Real Boxing™ is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Polish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Real Boxing™ is moderately.

Overall, sales are 295% higher compared to the average performance of the last 3 paid titles released by Vivid Games S.A.. This comparison helps position Real Boxing™ within the studio’s broader commercial history.

Within the full catalog of the publisher Vivid Games S.A., Real Boxing™ currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.