Paid

1000 Seconds - Steam Copies Sold & Revenue Statistics

1000 Seconds

Game information

$1.99

29 Dec 2024 EARLY ACCESS
6 Feb 2025 FULL RELEASE

Sunfish

Sunfish

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(4)

Links

Game information

$1.99

Sunfish

Sunfish

29 Dec 2024 EARLY ACCESS
6 Feb 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(4)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $1.99. USD reference tier: $1.99.

Tracked in GameSensor as of 2026-07-16. List tiers exclude tax; Steam checkout totals can differ.

1000 Seconds: the storefront tied to USD storefront tier (default international) shows $1.99 as of 2026-07-16, with USD reference $1.99. We plug these tracked tiers into the review-based gross model.

1000 Seconds shipped on Steam as Early Access on 2024-12-29 and lists a 1.0 date of 2025-02-06; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for 1000 Seconds on this localized page?
Our snapshot on 2026-07-16 shows about $1.99 for the storefront tier paired with this language view, alongside a USD tier of $1.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for 1000 Seconds?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was 1000 Seconds ever Early Access on Steam?
Yes. Early Access began on 2024-12-29 and the public 1.0 window is 2025-02-06; compare marketing beats before and after each milestone.

Information


1000 Seconds was released on Steam on September 15, 2024 and has been available for 10 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Sunfish, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of 1000 Seconds is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for 1000 Seconds is fairly positive.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Sunfish. This comparison helps position 1000 Seconds within the studio’s broader commercial history.

Within the full catalog of the publisher Sunfish, 1000 Seconds currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.