Paid

Travel Cuisine 2: Sweet Life - Steam Copies Sold & Revenue Statistics

Travel Cuisine 2: Sweet Life

Game information

$7.49

4 Aug 2025

GameOn Production

8floor ltd

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(3)

Links

Game information

$7.49

GameOn Production

8floor ltd

4 Aug 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(3)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Gross May 2026 Net May 2026
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $7.49. USD reference tier: $7.49.

Tracked in GameSensor as of 2026-06-29. List tiers exclude tax; Steam checkout totals can differ.

Travel Cuisine 2: Sweet Life: the storefront tied to USD storefront tier (default international) shows $7.49 as of 2026-06-29, with USD reference $7.49. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Travel Cuisine 2: Sweet Life on this localized page?
Our snapshot on 2026-06-29 shows about $7.49 for the storefront tier paired with this language view, alongside a USD tier of $7.49. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Travel Cuisine 2: Sweet Life?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Travel Cuisine 2: Sweet Life was released on Steam on August 3, 2025 and has been available for 10 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 27th title released by GameOn Production, and their 2th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Travel Cuisine 2: Sweet Life is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Travel Cuisine 2: Sweet Life is moderately.

Compared to the studio’s previous release - Travel Cuisine 3: The Sea of Flavours Collector's Edition - the game currently holds a lower rating. Its sales performance is 200% higher relative to Travel Cuisine 3: The Sea of Flavours Collector's Edition over the same number of days after release.

Overall, sales are 118% higher compared to the average performance of the last 4 paid titles released by GameOn Production. This comparison helps position Travel Cuisine 2: Sweet Life within the studio’s broader commercial history.

Within the full catalog of the publisher 8floor ltd, Travel Cuisine 2: Sweet Life currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.