Free to play

Ruby Dreams: Immortal Promise - Steam Copies Sold & Revenue Statistics

Ruby Dreams: Immortal Promise

Game information

Free to play

10 May 2024

Repulse

SZH

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(19)

Links

Game information

Free to play

Repulse

SZH

10 May 2024

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(19)

Links

Store
Hub
SteamDB
Copies Sold
>1K
New owners June 2026
Wishlist on release date 2024-05-10
0.2K
Conversion of the Wishlist30 days after release
135%
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Ruby Dreams: Immortal Promise is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Ruby Dreams: Immortal Promise is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Ruby Dreams: Immortal Promise.
Where do I find language mix data for Ruby Dreams: Immortal Promise?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Ruby Dreams: Immortal Promise was released on Steam on May 10, 2024 and belongs to the group of popular free-to-play titles on the platform.

In June 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 6th game released by Repulse, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Polish.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is moderately.

Compared to the previous project Iragon, the game now holds a higher user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.