Paid

Fight School Simulator - Steam Copies Sold & Revenue Statistics

Fight School Simulator

Game information

$5.99

8 Oct 2024 EARLY ACCESS
18 Feb 2025 FULL RELEASE

Queen

Queen

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(261)

Links

Game information

$5.99

Queen

Queen

8 Oct 2024 EARLY ACCESS
18 Feb 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(261)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$50K$30K
Gross May 2026 Net May 2026
Copies Sold
7K
New owners May 2026
Sales
Loading

Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

Loading

Daily Wishlist

Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $5.99. USD reference tier: $5.99.

Tracked in GameSensor as of 2026-06-30. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2024-10-08, the Steam USD tier moved about -39%.

Fight School Simulator: the storefront tied to USD storefront tier (default international) shows $5.99 as of 2026-06-30, with USD reference $5.99. We plug these tracked tiers into the review-based gross model.

Fight School Simulator shipped on Steam as Early Access on 2024-10-08 and lists a 1.0 date of 2025-02-18; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Fight School Simulator on this localized page?
Our snapshot on 2026-06-30 shows about $5.99 for the storefront tier paired with this language view, alongside a USD tier of $5.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Fight School Simulator?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Fight School Simulator ever Early Access on Steam?
Yes. Early Access began on 2024-10-08 and the public 1.0 window is 2025-02-18; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Fight School Simulator?
Between 2024-10-08 and the latest snapshot we store, the USD tier moved roughly -39%.

Information


Fight School Simulator was released on Steam on September 26, 2024 and has been available for 9 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 4th title released by Queen, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Fight School Simulator is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Turkish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Fight School Simulator is positively.

Compared to the studio’s previous release - Fight School Simulator Demo: Prologue - the game currently holds a lower rating. Its sales performance is 0% higher relative to Fight School Simulator Demo: Prologue over the same number of days after release.

Overall, sales are 308% higher compared to the average performance of the last 4 paid titles released by Queen. This comparison helps position Fight School Simulator within the studio’s broader commercial history.

Within the full catalog of the publisher Queen, Fight School Simulator currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.