Paid United Kingdom

Become the Moon - Steam Copies Sold & Revenue Statistics

Become the Moon

Game information

$8.49

19 Jun 2025

Alibi Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(208)

Links

Game information

$8.49

Alibi Games

19 Jun 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(208)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$40K$30K
Gross May 2026 Net May 2026
Copies Sold
3K
New owners May 2026
Wishlist on release date 2025-06-19
12K
Conversion of the Wishlist30 days after release
16%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $8.49. USD reference tier: $8.49.

Tracked in GameSensor as of 2026-06-27. List tiers exclude tax; Steam checkout totals can differ.

Become the Moon: the storefront tied to USD storefront tier (default international) shows $8.49 as of 2026-06-27, with USD reference $8.49. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include United Kingdom, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Become the Moon on this localized page?
Our snapshot on 2026-06-27 shows about $8.49 for the storefront tier paired with this language view, alongside a USD tier of $8.49. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Become the Moon?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Become the Moon was released on Steam on March 31, 2024 and has been available for 3 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Mosman, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Become the Moon is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Become the Moon is fairly positive.

Compared to the studio’s previous release - Little Man Has a Day - the game currently holds a lower rating. Its sales performance is % relative to over the same number of days after release.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Mosman. This comparison helps position Become the Moon within the studio’s broader commercial history.

Within the full catalog of the publisher Alibi Games, Become the Moon currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.