Free to play

Demolish & Build 3 Prologue - Steam Copies Sold & Revenue Statistics

Demolish & Build 3 Prologue

Game information

Free to play

1 Mar 2024

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(84)

Links

Game information

Free to play

1 Mar 2024

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(84)

Links

Store
Hub
SteamDB
Copies Sold
3K
New owners June 2026
Wishlist on release date 2024-03-01
0.5K
Conversion of the Wishlist30 days after release
253%
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Demolish & Build 3 Prologue is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Demolish & Build 3 Prologue is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Demolish & Build 3 Prologue.
Where do I find language mix data for Demolish & Build 3 Prologue?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Demolish & Build 3 Prologue was released on Steam on March 1, 2024 and belongs to the group of popular free-to-play titles on the platform.

In June 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 2th game released by Demolish Games S.A., highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• German
• Polish.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is moderately.

Compared to the previous project Demolish & Build 3: Excavator Playground, the game now holds a lower user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.