Paid

Enemy in the Abyss - Steam Copies Sold & Revenue Statistics

Enemy in the Abyss

Game information

$8.99

30 Jan 2024

GrayBranch Studio

GrayBranch Studio

(0)

Links

Game information

$8.99

GrayBranch Studio

GrayBranch Studio

30 Jan 2024

(0)

Links

Store
Hub
SteamDB
Copies Sold
>1K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $8.99. USD reference tier: $8.99.

Tracked in GameSensor as of 2026-06-29. List tiers exclude tax; Steam checkout totals can differ.

Enemy in the Abyss: the storefront tied to USD storefront tier (default international) shows $8.99 as of 2026-06-29, with USD reference $8.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Enemy in the Abyss on this localized page?
Our snapshot on 2026-06-29 shows about $8.99 for the storefront tier paired with this language view, alongside a USD tier of $8.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Enemy in the Abyss?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Enemy in the Abyss was released on Steam on January 30, 2024 and has been available for 5 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by GrayBranch Studio, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Enemy in the Abyss is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Brazilian Portuguese
• Bulgarian
• Czech.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Enemy in the Abyss is negatively.

Compared to the studio’s previous release - Desert Loner - the game currently holds a lower rating. Its sales performance is 0% lower relative to Fighting breakthrough over the same number of days after release.

Overall, sales are 0% lower compared to the average performance of the last 2 paid titles released by GrayBranch Studio. This comparison helps position Enemy in the Abyss within the studio’s broader commercial history.

Within the full catalog of the publisher GrayBranch Studio, Enemy in the Abyss currently ranks 2 among the most financially successful projects Desert Loner on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.