Paid United Kingdom

Time To Morp: First Contact - Steam Copies Sold & Revenue Statistics

Time To Morp: First Contact

Game information

Free to play from 2024-01-23
$0 before 2026-06-28

23 Jan 2024

Team HalfBeard

Yogscast Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(55)

Links

Game information

Free to play from 2024-01-23
$0 before 2026-06-28

Team HalfBeard

Yogscast Games

23 Jan 2024

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(55)

Links

Store
Hub
SteamDB
Copies Sold
2K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-28. List tiers exclude tax; Steam checkout totals can differ.

Developer/publisher countries stored for this title include United Kingdom, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Time To Morp: First Contact?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Time To Morp: First Contact was released on Steam on January 23, 2024 and has been available for 5 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Team HalfBeard, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Time To Morp: First Contact is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Brazilian Portuguese
• Bulgarian
• Czech.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Time To Morp: First Contact is positively.

Compared to the studio’s previous release - Dude, Stop - the game currently holds a higher rating. Its sales performance is 0% lower relative to Dude, Stop over the same number of days after release.

Overall, sales are 0% lower compared to the average performance of the last 3 paid titles released by Team HalfBeard. This comparison helps position Time To Morp: First Contact within the studio’s broader commercial history.

Within the full catalog of the publisher Yogscast Games, Time To Morp: First Contact currently ranks 28 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.