Paid United States

Evolve Stage 2 - Steam Copies Sold & Revenue Statistics

Evolve Stage 2

Game information

$0

1 Nov 2014 EARLY ACCESS
10 Feb 2015 FULL RELEASE

2K

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(48249)

Links

Game information

$0

2K

1 Nov 2014 EARLY ACCESS
10 Feb 2015 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(48249)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$3M$2M
Copies Sold
1.7M
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-21. List tiers exclude tax; Steam checkout totals can differ.

Evolve Stage 2 shipped on Steam as Early Access on 2014-11-01 and lists a 1.0 date of 2015-02-10; benchmarking should split those windows.

Developer/publisher countries stored for this title include United States, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Evolve Stage 2?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Evolve Stage 2 ever Early Access on Steam?
Yes. Early Access began on 2014-11-01 and the public 1.0 window is 2015-02-10; compare marketing beats before and after each milestone.

Information


Evolve Stage 2 was released on Steam on November 1, 2014 and has been available for 7 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Turtle Rock Studios, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Evolve Stage 2 is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Evolve Stage 2 is moderately.

Overall, sales are 1303% lower compared to the average performance of the last 2 paid titles released by Turtle Rock Studios. This comparison helps position Evolve Stage 2 within the studio’s broader commercial history.

Within the full catalog of the publisher 2K, Evolve Stage 2 currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.