Paid Japan

Liminal Border Part II - Steam Copies Sold & Revenue Statistics

Liminal Border Part II

Game information

$5.99

6 Mar 2024

Purple Software

Shiravune

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(84)

Links

Game information

$5.99

Purple Software

Shiravune

6 Mar 2024

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(84)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$20K$10K
Gross June 2026 Net June 2026
Copies Sold
2K
New owners June 2026
Wishlist on release date 2024-03-06
1.7K
Conversion of the Wishlist30 days after release
67%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $5.99. USD reference tier: $5.99.

Tracked in GameSensor as of 2026-07-01. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2024-03-07, the Steam USD tier moved about -50%.

Liminal Border Part II: the storefront tied to USD storefront tier (default international) shows $5.99 as of 2026-07-01, with USD reference $5.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -50% (tracked from 2024-03-07).

Quick answers

What Steam list-price tier does GameSensor mirror for Liminal Border Part II on this localized page?
Our snapshot on 2026-07-01 shows about $5.99 for the storefront tier paired with this language view, alongside a USD tier of $5.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Liminal Border Part II?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Liminal Border Part II?
Between 2024-03-07 and the latest snapshot we store, the USD tier moved roughly -50%.

Information


Liminal Border Part II was released on Steam on March 6, 2024 and has been available for 4 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 4th title released by Purple Software, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Liminal Border Part II is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Liminal Border Part II is positively.

Compared to the studio’s previous release - Liminal Border Part I - the game currently holds a higher rating. Its sales performance is 150% lower relative to Liminal Border Part I over the same number of days after release.

Overall, sales are 242% lower compared to the average performance of the last 4 paid titles released by Purple Software. This comparison helps position Liminal Border Part II within the studio’s broader commercial history.

Within the full catalog of the publisher Shiravune, Liminal Border Part II currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.