Becoming Saint - Steam Copies Sold & Revenue Statistics
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Daily Wishlist
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $5.99. USD reference tier: $5.99.
Since the first snapshot we logged on 2025-07-15, the Steam USD tier moved about -56%.
Quick answers
- What Steam list-price tier does GameSensor mirror for Becoming Saint on this localized page?
- Our snapshot on 2026-06-29 shows about $5.99 for the storefront tier paired with this language view, alongside a USD tier of $5.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Becoming Saint?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- How volatile is the USD tier list price for Becoming Saint?
- Between 2025-07-15 and the latest snapshot we store, the USD tier moved roughly -56%.
Information
Becoming Saint was released on Steam on July 15, 2025 and has been available for 11 months.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 3th title released by Open Lab Games, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Becoming Saint is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Traditional Chinese
• Italian.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Becoming Saint is moderately.
Compared to the studio’s previous release - Roller Drama - the game currently holds a lower rating. Its sales performance is 529% higher relative to Roller Drama over the same number of days after release.
Overall, sales are 157% higher compared to the average performance of the last 3 paid titles released by Open Lab Games. This comparison helps position Becoming Saint within the studio’s broader commercial history.
Within the full catalog of the publisher 2P Games, Becoming Saint currently ranks 33 among the most financially successful projects

Becoming Saint: the storefront tied to USD storefront tier (default international) shows $5.99 as of 2026-06-29, with USD reference $5.99. We plug these tracked tiers into the review-based gross model.
Between the earliest stored tier and today, Steam’s USD list price shifted about -56% (tracked from 2025-07-15).