Paid China

Episode 1 - A Boy Learns What Fear Is - Steam Copies Sold & Revenue Statistics

Episode 1 - A Boy Learns What Fear Is

Game information

Free to play from 2014-01-06
$3.99 before 2026-07-12

6 Jan 2014

Spicy Horse Games

Spicy Horse Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(92)

Links

Game information

Free to play from 2014-01-06
$3.99 before 2026-07-12

Spicy Horse Games

Spicy Horse Games

6 Jan 2014

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(92)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
3K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-13. List tiers exclude tax; Steam checkout totals can differ.

Developer/publisher countries stored for this title include China, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Episode 1 - A Boy Learns What Fear Is?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Episode 1 - A Boy Learns What Fear Is was released on Steam on January 6, 2014 and has been available for 6 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Spicy Horse Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Episode 1 - A Boy Learns What Fear Is is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Russian
• Traditional Chinese
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Episode 1 - A Boy Learns What Fear Is is positively.

Compared to the studio’s previous release - Alice: Madness Returns - the game currently holds a lower rating. Its sales performance is 6966593% lower relative to Alice: Madness Returns over the same number of days after release.

Overall, sales are 2322231% lower compared to the average performance of the last 3 paid titles released by Spicy Horse Games. This comparison helps position Episode 1 - A Boy Learns What Fear Is within the studio’s broader commercial history.

Within the full catalog of the publisher Spicy Horse Games, Episode 1 - A Boy Learns What Fear Is currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.