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MXGP - The Official Motocross Videogame - Steam Copies Sold & Revenue Statistics

MXGP - The Official Motocross Videogame

Game information

$0.99

28 Mar 2014

Milestone S.r.l.

Milestone S.r.l.

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1631)

Links

Game information

$0.99

Milestone S.r.l.

Milestone S.r.l.

28 Mar 2014

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1631)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$900K$500K
Gross May 2026 Net May 2026
Copies Sold
70K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $9.99. USD reference tier: $9.99.

Tracked in GameSensor as of 2026-06-18. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2014-03-23, the Steam USD tier moved about -50%.

MXGP - The Official Motocross Videogame: the storefront tied to USD storefront tier (default international) shows $9.99 as of 2026-06-18, with USD reference $9.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -50% (tracked from 2014-03-23).

Quick answers

What Steam list-price tier does GameSensor mirror for MXGP - The Official Motocross Videogame on this localized page?
Our snapshot on 2026-06-18 shows about $9.99 for the storefront tier paired with this language view, alongside a USD tier of $9.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for MXGP - The Official Motocross Videogame?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for MXGP - The Official Motocross Videogame?
Between 2014-03-23 and the latest snapshot we store, the USD tier moved roughly -50%.

Information


MXGP - The Official Motocross Videogame was released on Steam on March 23, 2014 and has been available for 3 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 4th title released by Milestone S.r.l., demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of MXGP - The Official Motocross Videogame is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for MXGP - The Official Motocross Videogame is fairly positive.

Compared to the studio’s previous release - WRC 4 FIA World Rally Championship - the game currently holds a higher rating. Its sales performance is 183% lower relative to WRC 4 FIA World Rally Championship over the same number of days after release.

Overall, sales are 126% lower compared to the average performance of the last 4 paid titles released by Milestone S.r.l.. This comparison helps position MXGP - The Official Motocross Videogame within the studio’s broader commercial history.

Within the full catalog of the publisher Milestone S.r.l., MXGP - The Official Motocross Videogame currently ranks 26 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.