Paid United States

Max: The Curse of Brotherhood - Steam Copies Sold & Revenue Statistics

Max: The Curse of Brotherhood

Game information

$14.99

21 May 2014

Press Play

Xbox Game Studios

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1649)

Links

Game information

$14.99

Press Play

Xbox Game Studios

21 May 2014

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1649)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$800K$500K
Gross June 2026 Net June 2026
Copies Sold
70K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $14.99. USD reference tier: $14.99.

Tracked in GameSensor as of 2026-07-15. List tiers exclude tax; Steam checkout totals can differ.

Max: The Curse of Brotherhood: the storefront tied to USD storefront tier (default international) shows $14.99 as of 2026-07-15, with USD reference $14.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include United States, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Max: The Curse of Brotherhood on this localized page?
Our snapshot on 2026-07-15 shows about $14.99 for the storefront tier paired with this language view, alongside a USD tier of $14.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Max: The Curse of Brotherhood?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Max: The Curse of Brotherhood was released on Steam on May 21, 2014 and has been available for 2 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Press Play, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Max: The Curse of Brotherhood is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Max: The Curse of Brotherhood is very positively.

Compared to the studio’s previous release - Max and the Magic Marker - the game currently holds a higher rating. Its sales performance is 1383% higher relative to Max and the Magic Marker over the same number of days after release.

Overall, sales are 237% higher compared to the average performance of the last 3 paid titles released by Press Play. This comparison helps position Max: The Curse of Brotherhood within the studio’s broader commercial history.

Within the full catalog of the publisher Xbox Game Studios, Max: The Curse of Brotherhood currently ranks 68 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.