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Rust - Steam Copies Sold & Revenue Statistics

Rust

Game information

$19.99

5 Dec 2013 EARLY ACCESS
8 Feb 2018 FULL RELEASE

Facepunch Studios

Facepunch Studios

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1374246)

Links

Game information

$19.99

Facepunch Studios

Facepunch Studios

5 Dec 2013 EARLY ACCESS
8 Feb 2018 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1374246)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$721M$432M
Gross May 2026 Net May 2026
Copies Sold
25.8M
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $19.99. USD reference tier: $19.99.

Tracked in GameSensor as of 2026-06-28. List tiers exclude tax; Steam checkout totals can differ.

Rust: the storefront tied to USD storefront tier (default international) shows $19.99 as of 2026-06-28, with USD reference $19.99. We plug these tracked tiers into the review-based gross model.

Rust shipped on Steam as Early Access on 2013-12-05 and lists a 1.0 date of 2018-02-08; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Rust on this localized page?
Our snapshot on 2026-06-28 shows about $19.99 for the storefront tier paired with this language view, alongside a USD tier of $19.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Rust?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Rust ever Early Access on Steam?
Yes. Early Access began on 2013-12-05 and the public 1.0 window is 2018-02-08; compare marketing beats before and after each milestone.

Information


Rust was released on Steam on December 5, 2013 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold 200K copies, generating a total Steam revenue of $5M. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by Facepunch Studios, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Rust is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Turkish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Rust is positively.

Compared to the studio’s previous release - Chunks - the game currently holds a higher rating. Its sales performance is 2294683% higher relative to Chunks over the same number of days after release.

Overall, sales are 400% higher compared to the average performance of the last 4 paid titles released by Facepunch Studios. This comparison helps position Rust within the studio’s broader commercial history.

Within the full catalog of the publisher Facepunch Studios, Rust currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.