Rust - Steam Copies Sold & Revenue Statistics
Game information
$39.99
5 Dec 2013 EARLY ACCESS
8 Feb 2018 FULL RELEASE
(1382322)
Game information
$39.99
5 Dec 2013 EARLY ACCESS
8 Feb 2018 FULL RELEASE
(1382322)
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $39.99. USD reference tier: $39.99.
Since the first snapshot we logged on 2013-12-05, the Steam USD tier moved about 100%.
Quick answers
- What Steam list-price tier does GameSensor mirror for Rust on this localized page?
- Our snapshot on 2026-07-21 shows about $39.99 for the storefront tier paired with this language view, alongside a USD tier of $39.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Rust?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- Was Rust ever Early Access on Steam?
- Yes. Early Access began on 2013-12-05 and the public 1.0 window is 2018-02-08; compare marketing beats before and after each milestone.
- How volatile is the USD tier list price for Rust?
- Between 2013-12-05 and the latest snapshot we store, the USD tier moved roughly 100%.
Information
Rust was released on Steam on December 5, 2013 and has been available for 7 months.
According to GameSensor analytics, in June 2026, the game sold 200K copies, generating a total Steam revenue of $4M. These numbers reflect strong interest from players and steady commercial performance.
This is the 3th title released by Facepunch Studios, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Rust is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Russian
• Turkish.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Rust is positively.
Compared to the studio’s previous release - Chunks - the game currently holds a higher rating. Its sales performance is 2284843% higher relative to Chunks over the same number of days after release.
Overall, sales are 400% higher compared to the average performance of the last 4 paid titles released by Facepunch Studios. This comparison helps position Rust within the studio’s broader commercial history.
Within the full catalog of the publisher Facepunch Studios, Rust currently ranks 1 among the most financially successful projects on Steam.

Rust: the storefront tied to USD storefront tier (default international) shows $39.99 as of 2026-07-21, with USD reference $39.99. We plug these tracked tiers into the review-based gross model.
Rust shipped on Steam as Early Access on 2013-12-05 and lists a 1.0 date of 2018-02-08; benchmarking should split those windows.