Free to play United States

SMITE 2 - Steam Copies Sold & Revenue Statistics

SMITE 2

Game information

$0 before 2025-01-18
Free to play from 2025-01-19

27 Aug 2024 EARLY ACCESS

Titan Forge Games

Hi-Rez Studios

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(21941)

Links

Game information

$0 before 2025-01-18
Free to play from 2025-01-19

Titan Forge Games

Hi-Rez Studios

27 Aug 2024 EARLY ACCESS

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(21941)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$5M$3M
Copies Sold
500K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

SMITE 2 is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

SMITE 2 is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for SMITE 2.
Where do I find language mix data for SMITE 2?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


SMITE 2 was released on Steam on July 30, 2024 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached 20K installations, reflecting strong organic user acquisition.

This is the 2th game released by Titan Forge Games, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Spanish
• Russian.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is negatively.

Compared to the previous project SMITE®, the game now holds a lower user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.