Paid France

The Crew™ - Steam Copies Sold & Revenue Statistics

The Crew™

Game information

$29.99

25 Aug 2014 EARLY ACCESS
2 Dec 2014 FULL RELEASE

Ubisoft

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(17094)

Links

Game information

$29.99

Ubisoft

25 Aug 2014 EARLY ACCESS
2 Dec 2014 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(17094)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$28M$17M
Gross May 2026 Net May 2026
Copies Sold
700K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-18. List tiers exclude tax; Steam checkout totals can differ.

The Crew™ shipped on Steam as Early Access on 2014-08-25 and lists a 1.0 date of 2014-12-02; benchmarking should split those windows.

Developer/publisher countries stored for this title include France, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for The Crew™?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was The Crew™ ever Early Access on Steam?
Yes. Early Access began on 2014-08-25 and the public 1.0 window is 2014-12-02; compare marketing beats before and after each milestone.

Information


The Crew™ was released on Steam on August 25, 2014 and has been available for 10 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of $10K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Ivory Tower in collaboration with Ubisoft Reflections, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of The Crew™ is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for The Crew™ is moderately.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Ivory Tower in collaboration with Ubisoft Reflections. This comparison helps position The Crew™ within the studio’s broader commercial history.

Within the full catalog of the publisher Ubisoft, The Crew™ currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.