Paid South Korea

Solo Leveling: ARISE OVERDRIVE - Steam Copies Sold & Revenue Statistics

Solo Leveling: ARISE OVERDRIVE

Game information

$23.99

24 Nov 2025

Netmarble Neo

Netmarble

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(8325)

Links

Game information

$23.99

Netmarble Neo

Netmarble

24 Nov 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(8325)

Links

Store
Hub
SteamDB
Copies Sold
200K
New owners May 2026
Wishlist on release date 2025-11-24
1.1M
Conversion of the Wishlist30 days after release
11%
Owners

Steam Copies Sold & Revenue by Player Language

Loading

Daily Wishlist

Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $23.99. USD reference tier: $23.99.

Tracked in GameSensor as of 2026-06-28. List tiers exclude tax; Steam checkout totals can differ.

Solo Leveling: ARISE OVERDRIVE: the storefront tied to USD storefront tier (default international) shows $23.99 as of 2026-06-28, with USD reference $23.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include South Korea, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Solo Leveling: ARISE OVERDRIVE on this localized page?
Our snapshot on 2026-06-28 shows about $23.99 for the storefront tier paired with this language view, alongside a USD tier of $23.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Solo Leveling: ARISE OVERDRIVE?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Solo Leveling: ARISE OVERDRIVE was released on Steam on July 31, 2024 and has been available for 11 months.

According to GameSensor analytics, in May 2026, the game sold 8K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Netmarble Neo, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Solo Leveling: ARISE OVERDRIVE is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Brazilian Portuguese
• Bulgarian
• Czech.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Solo Leveling: ARISE OVERDRIVE is moderately.

Compared to the studio’s previous release - Game of Thrones: Kingsroad - the game currently holds a higher rating. Its sales performance is % relative to over the same number of days after release.

Overall, sales are 0% lower compared to the average performance of the last 1 paid titles released by Netmarble Neo. This comparison helps position Solo Leveling: ARISE OVERDRIVE within the studio’s broader commercial history.

Within the full catalog of the publisher Netmarble, Solo Leveling: ARISE OVERDRIVE currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.