Paid United Kingdom

Noun Town Language Learning - Steam Copies Sold & Revenue Statistics

Noun Town Language Learning

Game information

$19.98

2 Nov 2023 EARLY ACCESS
20 May 2026 FULL RELEASE

SUPER HYPER MEGA

SUPER HYPER MEGA

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(698)

Links

Game information

$19.98

SUPER HYPER MEGA

SUPER HYPER MEGA

2 Nov 2023 EARLY ACCESS
20 May 2026 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(698)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$300K$200K
Gross May 2026 Net May 2026
Copies Sold
20K
New owners May 2026
Wishlist on early access release date2023-11-02
9.3K
Conversion of the Wishlist30 days after early access
19%
Sales
Loading

Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

Loading

Daily Wishlist

Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $19.99. USD reference tier: $19.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Noun Town Language Learning: the storefront tied to USD storefront tier (default international) shows $19.99 as of 2026-06-05, with USD reference $19.99. We plug these tracked tiers into the review-based gross model.

Noun Town Language Learning shipped on Steam as Early Access on 2023-11-02 and lists a 1.0 date of 2026-05-20; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Noun Town Language Learning on this localized page?
Our snapshot on 2026-06-05 shows about $19.99 for the storefront tier paired with this language view, alongside a USD tier of $19.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Noun Town Language Learning?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Noun Town Language Learning ever Early Access on Steam?
Yes. Early Access began on 2023-11-02 and the public 1.0 window is 2026-05-20; compare marketing beats before and after each milestone.

Information


Noun Town Language Learning was released on Steam on November 2, 2023 and has been available for 7 months.

According to GameSensor analytics, in May 2026, the game sold 2K copies, generating a total Steam revenue of $20K. These numbers reflect strong interest from players and steady commercial performance.

This is the 5th title released by SUPER HYPER MEGA, and their 2th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Noun Town Language Learning is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Noun Town Language Learning is positively.

Compared to the studio’s previous release - HIT - the game currently holds a higher rating. Its sales performance is 49129% higher relative to HIT over the same number of days after release.

Overall, sales are 322% higher compared to the average performance of the last 4 paid titles released by SUPER HYPER MEGA. This comparison helps position Noun Town Language Learning within the studio’s broader commercial history.

Within the full catalog of the publisher SUPER HYPER MEGA, Noun Town Language Learning currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.