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Striving for Light: Survival - Steam Copies Sold & Revenue Statistics

Striving for Light: Survival

Game information

$4.99

20 Feb 2023 EARLY ACCESS
2 Dec 2023 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(166)

Links

Game information

$4.99

20 Feb 2023 EARLY ACCESS
2 Dec 2023 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(166)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$20K$10K
Copies Sold
5K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $4.99. USD reference tier: $4.99.

Tracked in GameSensor as of 2026-06-25. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2023-02-20, the Steam USD tier moved about 67%.

Striving for Light: Survival: the storefront tied to USD storefront tier (default international) shows $4.99 as of 2026-06-25, with USD reference $4.99. We plug these tracked tiers into the review-based gross model.

Striving for Light: Survival shipped on Steam as Early Access on 2023-02-20 and lists a 1.0 date of 2023-12-02; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Striving for Light: Survival on this localized page?
Our snapshot on 2026-06-25 shows about $4.99 for the storefront tier paired with this language view, alongside a USD tier of $4.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Striving for Light: Survival?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Striving for Light: Survival ever Early Access on Steam?
Yes. Early Access began on 2023-02-20 and the public 1.0 window is 2023-12-02; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Striving for Light: Survival?
Between 2023-02-20 and the latest snapshot we store, the USD tier moved roughly 67%.

Information


Striving for Light: Survival was released on Steam on February 20, 2023 and has been available for 4 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Igniting Spark Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Striving for Light: Survival is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Spanish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Striving for Light: Survival is fairly positive.

Compared to the studio’s previous release - Cookie Invaders - the game currently holds a higher rating. Its sales performance is 462% higher relative to Cookie Invaders over the same number of days after release.

Overall, sales are 156% lower compared to the average performance of the last 3 paid titles released by Igniting Spark Games. This comparison helps position Striving for Light: Survival within the studio’s broader commercial history.

Within the full catalog of the publisher Igniting Spark Games, Striving for Light: Survival currently ranks 2 among the most financially successful projects Striving for Light on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.