Beat animals - Steam Copies Sold & Revenue Statistics
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Daily Wishlist
Game context & FAQ
Steam list price (this language tier)
Quick answers
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Beat animals?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
Beat animals was released on Steam on January 5, 2023 and has been available for 5 months.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by animals, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Beat animals is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Brazilian Portuguese
• Bulgarian.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Beat animals is very positively.
Overall, sales are 200% higher compared to the average performance of the last 2 paid titles released by animals. This comparison helps position Beat animals within the studio’s broader commercial history.
Within the full catalog of the publisher animals, Beat animals currently ranks 1 among the most financially successful projects on Steam.
