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3DMark - Steam Copies Sold & Revenue Statistics

3DMark

Game information

$29.99

UL Solutions

UL Solutions

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(20442)

Links

Game information

$29.99

UL Solutions

UL Solutions

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(20442)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$16M$10M
Gross May 2026 Net May 2026
Copies Sold
600K
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $29.99. USD reference tier: $29.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2013-02-09, the Steam USD tier moved about 20%.

3DMark: the storefront tied to USD storefront tier (default international) shows $29.99 as of 2026-06-05, with USD reference $29.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 20% (tracked from 2013-02-09).

Quick answers

What Steam list-price tier does GameSensor mirror for 3DMark on this localized page?
Our snapshot on 2026-06-05 shows about $29.99 for the storefront tier paired with this language view, alongside a USD tier of $29.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for 3DMark?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for 3DMark?
Between 2013-02-09 and the latest snapshot we store, the USD tier moved roughly 20%.

Information


3DMark was released on Steam on February 9, 2013 and has been available for 4 months.

According to GameSensor analytics, in May 2026, the game sold 4K copies, generating a total Steam revenue of $100K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by UL Solutions, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of 3DMark is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for 3DMark is very positively.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by UL Solutions. This comparison helps position 3DMark within the studio’s broader commercial history.

Within the full catalog of the publisher UL Solutions, 3DMark currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.