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Sea Dogs: To Each His Own - Steam Copies Sold & Revenue Statistics

Sea Dogs: To Each His Own

Game information

$14.99

6 Dec 2012

BlackMark Studio

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(2353)

Links

Game information

$14.99

BlackMark Studio

6 Dec 2012

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(2353)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$900K$500K
Copies Sold
90K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $14.99. USD reference tier: $14.99.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

Sea Dogs: To Each His Own: the storefront tied to USD storefront tier (default international) shows $14.99 as of 2026-06-26, with USD reference $14.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Sea Dogs: To Each His Own on this localized page?
Our snapshot on 2026-06-26 shows about $14.99 for the storefront tier paired with this language view, alongside a USD tier of $14.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Sea Dogs: To Each His Own?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Sea Dogs: To Each His Own was released on Steam on December 6, 2012 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by BlackMark Studio, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Sea Dogs: To Each His Own is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Russian
• English
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Sea Dogs: To Each His Own is moderately.

Overall, sales are 102% lower compared to the average performance of the last 3 paid titles released by BlackMark Studio. This comparison helps position Sea Dogs: To Each His Own within the studio’s broader commercial history.

Within the full catalog of the publisher , Sea Dogs: To Each His Own currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.