Free to play

i love me, i love me not - Steam Copies Sold & Revenue Statistics

i love me, i love me not

Game information

Free to play

22 Oct 2022 EARLY ACCESS

MALGOW

MALGOW

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(85)

Links

Game information

Free to play

MALGOW

MALGOW

22 Oct 2022 EARLY ACCESS

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(85)

Links

Store
Hub
SteamDB
Copies Sold
3K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

i love me, i love me not is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

i love me, i love me not is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for i love me, i love me not.
Where do I find language mix data for i love me, i love me not?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


i love me, i love me not was released on Steam on October 22, 2022 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 2th game released by MALGOW, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Traditional Chinese.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is very positively.

Compared to the previous project It's Hard Being A Dog, the game now holds a higher user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.