Paid

Exotica: Petshop Simulator - Steam Copies Sold & Revenue Statistics

Exotica: Petshop Simulator

Game information

$2.87

1 Oct 2022 EARLY ACCESS
6 Feb 2024 FULL RELEASE

Konrul Game

Konrul Game

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(507)

Links

Game information

$2.87

Konrul Game

Konrul Game

1 Oct 2022 EARLY ACCESS
6 Feb 2024 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(507)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$300K$200K
Gross May 2026 Net May 2026
Copies Sold
10K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.87. USD reference tier: $2.87.

Tracked in GameSensor as of 2026-06-28. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2022-10-01, the Steam USD tier moved about -86%.

Exotica: Petshop Simulator: the storefront tied to USD storefront tier (default international) shows $2.87 as of 2026-06-28, with USD reference $2.87. We plug these tracked tiers into the review-based gross model.

Exotica: Petshop Simulator shipped on Steam as Early Access on 2022-10-01 and lists a 1.0 date of 2024-02-06; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Exotica: Petshop Simulator on this localized page?
Our snapshot on 2026-06-28 shows about $2.87 for the storefront tier paired with this language view, alongside a USD tier of $2.87. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Exotica: Petshop Simulator?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Exotica: Petshop Simulator ever Early Access on Steam?
Yes. Early Access began on 2022-10-01 and the public 1.0 window is 2024-02-06; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Exotica: Petshop Simulator?
Between 2022-10-01 and the latest snapshot we store, the USD tier moved roughly -86%.

Information


Exotica: Petshop Simulator was released on Steam on October 1, 2022 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Konrul Game, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Exotica: Petshop Simulator is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Turkish
• English
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Exotica: Petshop Simulator is positively.

Compared to the studio’s previous release - LOONY - the game currently holds a higher rating. Its sales performance is 66278% higher relative to LOONY over the same number of days after release.

Overall, sales are 202% higher compared to the average performance of the last 3 paid titles released by Konrul Game. This comparison helps position Exotica: Petshop Simulator within the studio’s broader commercial history.

Within the full catalog of the publisher Konrul Game, Exotica: Petshop Simulator currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.