Paid

Invisible Man VR In Eleanor's room - Steam Copies Sold & Revenue Statistics

Invisible Man VR In Eleanor's room

Game information

$12.99

14 Aug 2022

GamesSafu

GamesSafu

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(12)

Links

Game information

$12.99

GamesSafu

GamesSafu

14 Aug 2022

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(12)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Wishlist on release date 2022-08-14
0.2K
Conversion of the Wishlist30 days after release
23%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $12.99. USD reference tier: $12.99.

Tracked in GameSensor as of 2026-07-01. List tiers exclude tax; Steam checkout totals can differ.

Invisible Man VR In Eleanor's room: the storefront tied to USD storefront tier (default international) shows $12.99 as of 2026-07-01, with USD reference $12.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Invisible Man VR In Eleanor's room on this localized page?
Our snapshot on 2026-07-01 shows about $12.99 for the storefront tier paired with this language view, alongside a USD tier of $12.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Invisible Man VR In Eleanor's room?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Invisible Man VR In Eleanor's room was released on Steam on August 14, 2022 and has been available for 10 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by GamesSafu, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Invisible Man VR In Eleanor's room is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Invisible Man VR In Eleanor's room is negatively.

Compared to the studio’s previous release - [Tongue kissing Specialization] My girlfriend's here for a visit. - the game currently holds a lower rating. Its sales performance is 139% higher relative to [Tongue kissing Specialization] My girlfriend's here for a visit. over the same number of days after release.

Overall, sales are 140% lower compared to the average performance of the last 4 paid titles released by GamesSafu. This comparison helps position Invisible Man VR In Eleanor's room within the studio’s broader commercial history.

Within the full catalog of the publisher GamesSafu, Invisible Man VR In Eleanor's room currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.