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Wandering Sword Playtest - Steam Copies Sold & Revenue Statistics

Wandering Sword Playtest

Game information

$0

19 Aug 2022 EARLY ACCESS
30 May 2023 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1)

Links

Game information

$0

19 Aug 2022 EARLY ACCESS
30 May 2023 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1)

Links

Store
Hub
SteamDB
Copies Sold
>1K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-23. List tiers exclude tax; Steam checkout totals can differ.

Wandering Sword Playtest shipped on Steam as Early Access on 2022-08-19 and lists a 1.0 date of 2023-05-30; benchmarking should split those windows.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Wandering Sword Playtest?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Wandering Sword Playtest ever Early Access on Steam?
Yes. Early Access began on 2022-08-19 and the public 1.0 window is 2023-05-30; compare marketing beats before and after each milestone.

Information


Wandering Sword Playtest was released on Steam on August 18, 2022 and has been available for 10 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 0th title released by , demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Wandering Sword Playtest is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Brazilian Portuguese
• Bulgarian
• Czech.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Wandering Sword Playtest is very positively.

Overall, sales are % compared to the average performance of the last paid titles released by . This comparison helps position Wandering Sword Playtest within the studio’s broader commercial history.

Within the full catalog of the publisher , Wandering Sword Playtest currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.