Paid France

Rocksmith™ - Steam Copies Sold & Revenue Statistics

Rocksmith™

Game information

$29.99

28 Sep 2012 EARLY ACCESS
16 Oct 2012 FULL RELEASE

Ubisoft

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1384)

Links

Game information

$29.99

Ubisoft

28 Sep 2012 EARLY ACCESS
16 Oct 2012 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1384)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$2M$1M
Copies Sold
70K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-25. List tiers exclude tax; Steam checkout totals can differ.

Rocksmith™ shipped on Steam as Early Access on 2012-09-28 and lists a 1.0 date of 2012-10-16; benchmarking should split those windows.

Developer/publisher countries stored for this title include France, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Rocksmith™?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Rocksmith™ ever Early Access on Steam?
Yes. Early Access began on 2012-09-28 and the public 1.0 window is 2012-10-16; compare marketing beats before and after each milestone.

Information


Rocksmith™ was released on Steam on September 28, 2012 and has been available for 9 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Ubisoft - San Francisco, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Rocksmith™ is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• French
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Rocksmith™ is positively.

Overall, sales are 566% lower compared to the average performance of the last 3 paid titles released by Ubisoft - San Francisco. This comparison helps position Rocksmith™ within the studio’s broader commercial history.

Within the full catalog of the publisher Ubisoft, Rocksmith™ currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.