Paid Sweden

Crusader Kings Complete - Steam Copies Sold & Revenue Statistics

Crusader Kings Complete

Game information

$9.99

14 Feb 2012

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(243)

Links

Game information

$9.99

14 Feb 2012

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(243)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$90K$50K
Copies Sold
10K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $9.99. USD reference tier: $9.99.

Tracked in GameSensor as of 2026-07-12. List tiers exclude tax; Steam checkout totals can differ.

Crusader Kings Complete: the storefront tied to USD storefront tier (default international) shows $9.99 as of 2026-07-12, with USD reference $9.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include Sweden, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Crusader Kings Complete on this localized page?
Our snapshot on 2026-07-12 shows about $9.99 for the storefront tier paired with this language view, alongside a USD tier of $9.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Crusader Kings Complete?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Crusader Kings Complete was released on Steam on February 14, 2012 and has been available for 5 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 11th title released by Paradox Development Studio, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Crusader Kings Complete is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Polish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Crusader Kings Complete is moderately.

Compared to the studio’s previous release - Crusader Kings II - the game currently holds a lower rating. Its sales performance is 252% lower relative to Sengoku over the same number of days after release.

Overall, sales are 134288% lower compared to the average performance of the last 4 paid titles released by Paradox Development Studio. This comparison helps position Crusader Kings Complete within the studio’s broader commercial history.

Within the full catalog of the publisher Paradox Interactive, Crusader Kings Complete currently ranks 70 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.