Paid United States

Takara Cards - Steam Copies Sold & Revenue Statistics

Takara Cards

Game information

$3.31

29 Mar 2023 EARLY ACCESS
17 Jan 2025 FULL RELEASE

Post Mortem Pixels

GrabTheGames

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(142)

Links

Game information

$3.31

Post Mortem Pixels

GrabTheGames

29 Mar 2023 EARLY ACCESS
17 Jan 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(142)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$30K$20K
Gross June 2026 Net June 2026
Copies Sold
3K
New owners June 2026
Wishlist on early access release date2023-03-29
0.8K
Conversion of the Wishlist30 days after early access
96%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $3.74. USD reference tier: $3.74.

Tracked in GameSensor as of 2026-07-05. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2023-03-28, the Steam USD tier moved about -75%.

Takara Cards: the storefront tied to USD storefront tier (default international) shows $3.74 as of 2026-07-05, with USD reference $3.74. We plug these tracked tiers into the review-based gross model.

Takara Cards shipped on Steam as Early Access on 2023-03-29 and lists a 1.0 date of 2025-01-17; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Takara Cards on this localized page?
Our snapshot on 2026-07-05 shows about $3.74 for the storefront tier paired with this language view, alongside a USD tier of $3.74. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Takara Cards?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Takara Cards ever Early Access on Steam?
Yes. Early Access began on 2023-03-29 and the public 1.0 window is 2025-01-17; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Takara Cards?
Between 2023-03-28 and the latest snapshot we store, the USD tier moved roughly -75%.

Information


Takara Cards was released on Steam on March 28, 2023 and has been available for 4 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by Post Mortem Pixels, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Takara Cards is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Takara Cards is fairly positive.

Compared to the studio’s previous release - Talk to Strangers - the game currently holds a lower rating. Its sales performance is 147% lower relative to Talk to Strangers over the same number of days after release.

Overall, sales are 112% lower compared to the average performance of the last 3 paid titles released by Post Mortem Pixels. This comparison helps position Takara Cards within the studio’s broader commercial history.

Within the full catalog of the publisher GrabTheGames, Takara Cards currently ranks 51 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.