Paid

Niflhel's Fables: The Book of Gypsies - Steam Copies Sold & Revenue Statistics

Niflhel's Fables: The Book of Gypsies

Game information

$8.99

16 Jun 2022 EARLY ACCESS
16 Feb 2023 FULL RELEASE

Dnovel

Dnovel

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(26)

Links

Game information

$8.99

Dnovel

Dnovel

16 Jun 2022 EARLY ACCESS
16 Feb 2023 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(26)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Wishlist on early access release date2022-06-16
0.1K
Conversion of the Wishlist30 days after early access
441%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $8.99. USD reference tier: $8.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Niflhel's Fables: The Book of Gypsies: the storefront tied to USD storefront tier (default international) shows $8.99 as of 2026-06-05, with USD reference $8.99. We plug these tracked tiers into the review-based gross model.

Niflhel's Fables: The Book of Gypsies shipped on Steam as Early Access on 2022-06-16 and lists a 1.0 date of 2023-02-16; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Niflhel's Fables: The Book of Gypsies on this localized page?
Our snapshot on 2026-06-05 shows about $8.99 for the storefront tier paired with this language view, alongside a USD tier of $8.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Niflhel's Fables: The Book of Gypsies?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Niflhel's Fables: The Book of Gypsies ever Early Access on Steam?
Yes. Early Access began on 2022-06-16 and the public 1.0 window is 2023-02-16; compare marketing beats before and after each milestone.

Information


Niflhel's Fables: The Book of Gypsies was released on Steam on June 16, 2022 and has been available for 4 years.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 90th title released by Dnovel, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Niflhel's Fables: The Book of Gypsies is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Niflhel's Fables: The Book of Gypsies is fairly positive.

Compared to the studio’s previous release - Inside My Mind 2 - the game currently holds a lower rating. Its sales performance is 224% higher relative to Inside My Mind 2 over the same number of days after release.

Overall, sales are 118% lower compared to the average performance of the last 4 paid titles released by Dnovel. This comparison helps position Niflhel's Fables: The Book of Gypsies within the studio’s broader commercial history.

Within the full catalog of the publisher Dnovel, Niflhel's Fables: The Book of Gypsies currently ranks 20 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.