Free to play

The End of it All - Steam Copies Sold & Revenue Statistics

The End of it All

Game information

Free to play

17 Mar 2022 EARLY ACCESS
27 Apr 2022 FULL RELEASE

Tentacult Games

Tentacult Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(12)

Links

Game information

Free to play

Tentacult Games

Tentacult Games

17 Mar 2022 EARLY ACCESS
27 Apr 2022 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(12)

Links

Store
Hub
SteamDB
Copies Sold
>1K
New owners May 2026
Wishlist on early access release date2022-03-17
0.1K
Conversion of the Wishlist30 days after early access
125%
Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

The End of it All is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

The End of it All is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for The End of it All.
Where do I find language mix data for The End of it All?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


The End of it All was released on Steam on March 17, 2022 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 1th game released by Tentacult Games, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Turkish.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is fairly positive.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.