Paid

My Gaming Club - Steam Copies Sold & Revenue Statistics

My Gaming Club

Game information

$0

14 Dec 2022 EARLY ACCESS
16 Apr 2023 FULL RELEASE

Gartal Games

Gartal Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(851)

Links

Game information

$0

Gartal Games

Gartal Games

14 Dec 2022 EARLY ACCESS
16 Apr 2023 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(851)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$400K$300K
Copies Sold
30K
New owners May 2026
Wishlist on early access release date2022-12-14
0.4K
Conversion of the Wishlist30 days after early access
1553%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

My Gaming Club shipped on Steam as Early Access on 2022-12-14 and lists a 1.0 date of 2023-04-16; benchmarking should split those windows.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for My Gaming Club?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was My Gaming Club ever Early Access on Steam?
Yes. Early Access began on 2022-12-14 and the public 1.0 window is 2023-04-16; compare marketing beats before and after each milestone.

Information


My Gaming Club was released on Steam on December 14, 2022 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Gartal Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of My Gaming Club is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Turkish
• English
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for My Gaming Club is fairly positive.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Gartal Games. This comparison helps position My Gaming Club within the studio’s broader commercial history.

Within the full catalog of the publisher Gartal Games, My Gaming Club currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.