Paid

Dungeon Alone - Steam Copies Sold & Revenue Statistics

Dungeon Alone

Game information

$2.99

31 Dec 2021 EARLY ACCESS
4 Mar 2022 FULL RELEASE

HexGameStudio

HexGameStudio

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(31)

Links

Game information

$2.99

HexGameStudio

HexGameStudio

31 Dec 2021 EARLY ACCESS
4 Mar 2022 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(31)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Wishlist on early access release date2021-12-31
0.1K
Conversion of the Wishlist30 days after early access
643%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $1.19. USD reference tier: $1.19.

Tracked in GameSensor as of 2026-06-30. List tiers exclude tax; Steam checkout totals can differ.

Dungeon Alone: the storefront tied to USD storefront tier (default international) shows $1.19 as of 2026-06-30, with USD reference $1.19. We plug these tracked tiers into the review-based gross model.

Dungeon Alone shipped on Steam as Early Access on 2021-12-31 and lists a 1.0 date of 2022-03-04; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Dungeon Alone on this localized page?
Our snapshot on 2026-06-30 shows about $1.19 for the storefront tier paired with this language view, alongside a USD tier of $1.19. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Dungeon Alone?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Dungeon Alone ever Early Access on Steam?
Yes. Early Access began on 2021-12-31 and the public 1.0 window is 2022-03-04; compare marketing beats before and after each milestone.

Information


Dungeon Alone was released on Steam on December 31, 2021 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by HexGameStudio, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Dungeon Alone is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Dungeon Alone is fairly positive.

Compared to the studio’s previous release - Dungeon Of Dragon Knight - the game currently holds a higher rating. Its sales performance is 6809% lower relative to Dungeon Of Dragon Knight over the same number of days after release.

Overall, sales are 1980% lower compared to the average performance of the last 4 paid titles released by HexGameStudio. This comparison helps position Dungeon Alone within the studio’s broader commercial history.

Within the full catalog of the publisher HexGameStudio, Dungeon Alone currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.