Paid

KUUKIYOMI: Consider It! ONLINE - Steam Copies Sold & Revenue Statistics

KUUKIYOMI: Consider It! ONLINE

Game information

Free to play from 2022-06-02
$8.99 before 2026-06-16

19 Jun 2022 EARLY ACCESS

G-MODE

G-MODE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(337)

Links

Game information

Free to play from 2022-06-02
$8.99 before 2026-06-16

G-MODE

G-MODE

19 Jun 2022 EARLY ACCESS

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(337)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K$10K
Copies Sold
9K
New owners May 2026
Wishlist on early access release date2022-06-19
7.8K
Conversion of the Wishlist30 days after early access
51%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $8.99. USD reference tier: $8.99.

Tracked in GameSensor as of 2026-06-17. List tiers exclude tax; Steam checkout totals can differ.

KUUKIYOMI: Consider It! ONLINE: the storefront tied to USD storefront tier (default international) shows $8.99 as of 2026-06-17, with USD reference $8.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for KUUKIYOMI: Consider It! ONLINE on this localized page?
Our snapshot on 2026-06-17 shows about $8.99 for the storefront tier paired with this language view, alongside a USD tier of $8.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for KUUKIYOMI: Consider It! ONLINE?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


KUUKIYOMI: Consider It! ONLINE was released on Steam on June 19, 2022 and has been available for 4 years.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 14th title released by G-MODE, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of KUUKIYOMI: Consider It! ONLINE is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for KUUKIYOMI: Consider It! ONLINE is negatively.

Compared to the studio’s previous release - G-MODEアーカイブス+ 弾幕検定死験-大往生編- - the game currently holds a lower rating. Its sales performance is 988% higher relative to G-MODEアーカイブス+ 弾幕検定死験-大往生編- over the same number of days after release.

Overall, sales are 207% lower compared to the average performance of the last 4 paid titles released by G-MODE. This comparison helps position KUUKIYOMI: Consider It! ONLINE within the studio’s broader commercial history.

Within the full catalog of the publisher G-MODE, KUUKIYOMI: Consider It! ONLINE currently ranks 12 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.