Paid

Die, A.I. - Steam Copies Sold & Revenue Statistics

Die, A.I.

Game information

$2.99

5 Dec 2022

Cleardot Games

Cleardot Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(18)

Links

Game information

$2.99

Cleardot Games

Cleardot Games

5 Dec 2022

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(18)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.99. USD reference tier: $2.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Die, A.I.: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-06-05, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Die, A.I. on this localized page?
Our snapshot on 2026-06-05 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Die, A.I.?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Die, A.I. was released on Steam on December 5, 2022 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 4th title released by Cleardot Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Die, A.I. is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Die, A.I. is very positively.

Compared to the studio’s previous release - Who Stole My Beard? - the game currently holds a higher rating. Its sales performance is 602% lower relative to Who Stole My Beard? over the same number of days after release.

Overall, sales are 257% lower compared to the average performance of the last 3 paid titles released by Cleardot Games. This comparison helps position Die, A.I. within the studio’s broader commercial history.

Within the full catalog of the publisher Cleardot Games, Die, A.I. currently ranks 2 among the most financially successful projects Who Stole My Beard? on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.