Paid United States

Love Sucks: Night Two - Steam Copies Sold & Revenue Statistics

Love Sucks: Night Two

Game information

$9.99

26 Apr 2024

Art Witch Studios

Critical Bliss

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(340)

Links

Game information

$9.99

Art Witch Studios

Critical Bliss

26 Apr 2024

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(340)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$70K$40K
Gross June 2026 Net June 2026
Copies Sold
8K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $6.49. USD reference tier: $6.49.

Tracked in GameSensor as of 2026-07-03. List tiers exclude tax; Steam checkout totals can differ.

Love Sucks: Night Two: the storefront tied to USD storefront tier (default international) shows $6.49 as of 2026-07-03, with USD reference $6.49. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include United States, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Love Sucks: Night Two on this localized page?
Our snapshot on 2026-07-03 shows about $6.49 for the storefront tier paired with this language view, alongside a USD tier of $6.49. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Love Sucks: Night Two?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Love Sucks: Night Two was released on Steam on February 28, 2022 and has been available for 5 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Art Witch Studios, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Love Sucks: Night Two is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Love Sucks: Night Two is very positively.

Compared to the studio’s previous release - Love Sucks: Night One - the game currently holds a higher rating. Its sales performance is % relative to over the same number of days after release.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Art Witch Studios. This comparison helps position Love Sucks: Night Two within the studio’s broader commercial history.

Within the full catalog of the publisher Critical Bliss, Love Sucks: Night Two currently ranks 23 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.