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Bubble People - Steam Copies Sold & Revenue Statistics

Bubble People

Game information

$0 before 2022-02-02
Free to play from 2022-02-03

12 Oct 2021

Liujiajun

Gamirror Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(6058)

Links

Game information

$0 before 2022-02-02
Free to play from 2022-02-03

Liujiajun

Gamirror Games

12 Oct 2021

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(6058)

Links

Store
Hub
SteamDB
Copies Sold
200K
New owners May 2026
Wishlist on release date 2021-10-12
0.2K
Conversion of the Wishlist30 days after release
16900%
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Bubble People is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Bubble People is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Bubble People.
Where do I find language mix data for Bubble People?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Bubble People was released on Steam on October 12, 2021 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 2th game released by Liujiajun, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• Traditional Chinese
• English
• Russian.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is very positively.

Compared to the previous project Beats Warrior: Nian, the game now holds a higher user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.