There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $3.99. USD reference tier: $3.99.
Quick answers
- What Steam list-price tier does GameSensor mirror for There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! on this localized page?
- Our snapshot on 2026-07-13 shows about $3.99 for the storefront tier paired with this language view, alongside a USD tier of $3.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! was released on Steam on July 14, 2021 and has been available for 5 years.
According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 4th title released by Cannibal Interactive, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Brazilian Portuguese
• Bulgarian.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! is very positively.
Compared to the studio’s previous release - It's Six Random Characters and a Single Floor Dungeon, That's the Whole Game - the game currently holds a higher rating. Its sales performance is 1437% lower relative to It's Six Random Characters and a Single Floor Dungeon, That's the Whole Game over the same number of days after release.
Overall, sales are 2290% lower compared to the average performance of the last 4 paid titles released by Cannibal Interactive. This comparison helps position There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! within the studio’s broader commercial history.
Within the full catalog of the publisher Cannibal Interactive, There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! currently ranks 6 among the most financially successful projects

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!: the storefront tied to USD storefront tier (default international) shows $3.99 as of 2026-07-13, with USD reference $3.99. We plug these tracked tiers into the review-based gross model.